Microsoft patent describes in-game advertising triggered by boss fights, loading screens, and cutscenes
TechSpot
Microsoft patent describes in-game advertising triggered by boss fights, loading screens, and cutscenes
The filing points to a possible ad-supported model for PC and console games that is less disruptive than the approaches commonly used in mobile titles.
Watching an ad would earn players another block of ad-free play time, called a “credit”
It’s your 30th boss run. As you fuck up your sixth dodge roll in a row, the Troll picks up your character. He roars over the screams of your avatar as he crushes it’s ribs in its massive fist.
Then, as he raises you high over head, and opens wide to chomp down on your head, the actions stops. The Troll turns to the camera and smiles, showing off brilliant pearly whites. “Colgate is recommended by 9/10 dentists.”, the troll effuses over the screaming.
A text box appears.
‘To proceed, type the number of dentists Colgate is recommended by, followed by this random number “N”.’
I mean, if it just stopped at the troll saying “…9/10 dentists….” That would be pretty fucking funny
I was going to add that the avatar was already dead, and it was your screaming the troll was talking over, because this is the 30th time you’d heard the ad
i think a popup will just show in the middle of the fight obscuring everything. “you have alloted 30minutes of boss battle, please watch ads to continue”