Microsoft patent describes in-game advertising triggered by boss fights, loading screens, and cutscenes
TechSpot
Microsoft patent describes in-game advertising triggered by boss fights, loading screens, and cutscenes
The filing points to a possible ad-supported model for PC and console games that is less disruptive than the approaches commonly used in mobile titles.
Watching an ad would earn players another block of ad-free play time, called a “credit”
Your point about normalization and the domino effect actually makes sense, and i agree with you on this
My main reason for leaning so heavily against that original post was that they were telling people to off themselves just for wanting to make money. Corporate monetization might be annoying, but suggesting suicide over it is way out of line.