Microsoft patent describes in-game advertising triggered by boss fights, loading screens, and cutscenes
TechSpot
Microsoft patent describes in-game advertising triggered by boss fights, loading screens, and cutscenes
The filing points to a possible ad-supported model for PC and console games that is less disruptive than the approaches commonly used in mobile titles.
Watching an ad would earn players another block of ad-free play time, called a “credit”
This is what I usually recommend to my friends who are interested if they have the hardware to spare. Sometimes I even gift them a machine if I have one to spare (mostly back when hardware was cheaper). This way you can also try out multiple distros without caring to find out which one you like best as well.