@Goodeye8@piefed.social
Goodeye8
member since 5 Jun 2025 10:48
comments
- on DSP clears Wolverine's motorcycle section without player input in c/games@lemmy.world · 4d ago
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on DSP clears Wolverine's motorcycle section without player input in c/games@lemmy.world · 5d ago
This isn’t even a question of hard or easy challenge. There’s is no challenge. You can literally put the controller down and the game completes that section all on its own.
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on Insomniac's Wolverine hits 1.9 million sales despite controversy, becomes Sony's top first-party game of 2026 in c/games@lemmy.world · 6d ago
Concord was a brand new IP, this is an established popular IP. The brand recognition alone probably sells a million units.
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on Bernie Sanders proposes 20 year prison sentence for AI devs who plow ahead with Artificial Superintelligence plans - penalty on par with illegally developing rogue nuclear weapons in c/technology@lemmy.world · 14 Sep 2026
Reducing Bernie to the “opposite politician”, well that’s definitely a take for the ages.
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on Blizzard is reviving StarCraft as an open-world shooter, but it'll be a long wait in c/gaming@beehaw.org · 13 Sep 2026
Far cry maybe would’ve been a better example than just cause, but that’s the issue with classifying it as “open world shooter”. It could be Far Cry, it could be Destiny, it could be anything between. It could even be Just Cause because we don’t even know if it’s first or third person.
The whole announcement is a nothing burger.
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on PlayStation Ditched Hideo Kojima’s ‘Physint’ on Budget Concerns, Missed Deadlines in c/games@lemmy.world · 12 Sep 2026
That’s because this isn’t about deadlines or budgets, it’s about exclusivity. Sony wouldn’t give two fucks about a deadline or a budget if the game was exclusive to PS. Kojima probably told them “No” on the exclusivity and Sony pulled the plug. I think it makes sense but overall yeah, the end result is that Sony keeps shooting themselves in the foot. I don’t think their return to exclusivity is going to successful.
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on Vibe Gaming: Project VEGA - Microsoft Research in c/games@lemmy.world · 11 Sep 2026
Because the goal isn’t to create a game, it’s to make an interactive movie or at best a “passive game”. You give commands and then you watch your character try and do them. To give them some credit it’s not the worst idea in the world, it’s miles better than the game world shit Google tried to do. But knowing Microslop they’ll fuck up the implementation in a spectacular fashion.
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on Why are so many games in certain genres all so samey in the places they really should not be? in c/games@lemmy.world · 9 Sep 2026
Don’t get me started on the survival genre where 99% thrown into it are nothing more than just games with superficial survival elements. I’m going to stop myself right here before I write a whole essay on survival games. I’ll talk about crafting instead.
I think the issue why most crafting games feel the same is because crafting, as the process of putting things together, isn’t particularly fun especially when done in repetitions. I imagine most people don’t enjoy putting together IKEA furniture, but even the ones who do probably won’t find it enjoyable when you’re putting together the same piece of furniture for the 10th time. That would be in game crafting in a nutshell. You’ll be repeating the same moves over and over and over until all that is left of the crafting process is tedium. Factor in that for developers that would mean making a minigame within a game and it becomes pretty apparent while developers prefer to not implement the process of crafting into games. So what can developers do to replace the process? There are two options. You give players the tools to automate crafting and that’s how you get the factory builder games. The other option is to rip out the entire process and you get “in menu crafting”, which is what 99% of not factory builder crafting games use. Since crafting boils down to 1) find materials 2) craft the thing and you remove step 2 all you have left is step 1 and that again is not something you can do in a particularly interesting way. That leads to almost all crafting systems feeling the same.
I don’t think developers are copy pasting the systems, I think there’s just not a lot of design space unless you tip your toes into tedium.
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on I rented a car, and within hours, my driver's license was for sale in c/technology@lemmy.world · 4 Sep 2026
I know kids steal or fake ids but yeah not a reason imo to not card people hah
This whole post exists because the need to card people and then use that card to verify that person and how it opens up the door for your identifiable information getting stolen.
The child would need to get the app and have it verified (id and face scan, bank logins).
How would that work, be around to verify with the app or something?
The way your proposed solution works is that the verification process is asynchronous. The government verifies the identity in the app and then the app is used to verify identity elsewhere. Those are two separate steps that don’t happen in succession. There’s bound to be some time between the two steps if for no other reason than for the government to push the new key into third party databases (because if it uses the pull method then you’ve reintroduced government tracking. That means there’s a timeframe where person A verifies themselves, gives the key to person B and then person B uses the key until it expires. Now you need to start building in safeguards to prevent keys from leaking from within the app.
I’ll ask a counter-question since my point was is it really preferable to parents parenting. How complex (which increases how costly the development will be) and how inconvenient does it have to get for you to consider that perhaps parenting is a better solution? Because I’ll also add this, this solution doesn’t prevent “bad parenting” because a bad parent can just identify themselves and let children use their identification to bypass whatever the kids want to bypass.
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on I rented a car, and within hours, my driver's license was for sale in c/technology@lemmy.world · 4 Sep 2026
Now you’ve got a system without oversight. A child just needs an adult key and everything gets bypassed. And before you think it won’t be done, I know from my childhood children who used their older sibling identification to buy alcohol without the older sibling even knowing it was being done. Kids are creative and they will find a way to bypass something without oversight. That arguably will put them in even greater danger because while kids are creative they’re not that great at assessing dangers. For example a bad actor could give keys to kids and then use that same key as blackmail to control them.
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on Silence Rule in c/onehundredninetysix@lemmy.blahaj.zone · 3 Sep 2026
Depends, how into kids are you?
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on I rented a car, and within hours, my driver's license was for sale in c/technology@lemmy.world · 3 Sep 2026
And how would that app verify you’ve given your actual age? Now you need to deanonymize yourself to that app and while random sites might not know who you are the app does and the app also knows every site you visit (that requests your age).
So no, that’s no longer anonymous. In practice that’s just your government (as that’s the most likely source of authority to verify your age) tracking what you’re doing on the web. Is that really preferable to parents parenting their children?
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on Chinese video platform Bilibili is going global to challenge Youtube in c/technology@lemmy.world · 22 Aug 2026
Do you understand what “barely” means? I didn’t say no financial incentive, I said barely. And Youtube taking almost half of your ad revenue (which itself is pocket change unless you’re a channel focused on investing, law, software development or real estate or you’re a channel regularly making over 100k videos) is barely a financial incentive. People complain about Valve taking 30% from game sales and Youtube takes 45%.
But you are correct in the sense that you can still make decent money with Youtube ads. But to make worthwhile money you need to make videos in the niches advertisers like, target an audience advertisers like (almost exclusively English speaking audience) and make videos that make at least over 1k views (which instantly puts you in the top 10% of content creators). Or be in the top 1% of content creators and average over 100k views per video. If you’re making something like gaming videos for 10k viewers Youtube pays you around $5 per video. At that point for the same video and viewers you’re probably going to make more money from the Peertube donation button than Youtube ad revenue.
So no, I’m not lying.
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on Chinese video platform Bilibili is going global to challenge Youtube in c/technology@lemmy.world · 20 Aug 2026
YouTube barely gives a financial incentive for most creators, that’s why most of them take sponsorship deals and/or use Patreon.
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on Chinese video platform Bilibili is going global to challenge Youtube in c/technology@lemmy.world · 20 Aug 2026
There is no politics in Ba Sing Se.
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on Best Buy 'repairs' customer's gaming laptop by simply removing half the RAM— claims unit in question only accepts 32 GB of RAM despite listing a 64GB configuration in c/technology@lemmy.world · 20 Aug 2026
In a way they have stolen it, they’ve stolen the value by not replacing it. It’s highly likely the stick is faulty and would have to be replaced under warranty. The faulty stick they returned is useless and they’re trying to stiff him by not giving him a working stick that he’s entitled to.
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on What are some cool/decent PC games that are not on Steam? in c/games@lemmy.world · 16 Aug 2026
I will add that it’s Minecraft-like only graphically. Anyone going into Vintage Story expecting their Minecraft knowledge to carry over is going to have a very bad time because the actual overlap is minimal.
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on Epic Games Store will get a Linux version sometime "soon" in c/games@lemmy.world · 15 Aug 2026
This is exactly why I don’t think this will actually happen because it would require Sweeney to suck up his Valve hate and use something Valve created and considering how he’ll straight up do anything to oppose Valve that’s a lot of sucking up to do.
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on AI agents aren’t legally responsible for any harm that they cause, experts say. So who is? in c/technology@lemmy.world · 13 Aug 2026
Even then nothing would happen because modern day capitalists are like kings and kings don’t get held accountable.
Probably for real considering you literally cannot fail those QTEs. Much like the motorcycle scene you can just put the controller down and the QTE completes on its own.