@biofaust@lemmy.world
member since 16 Jul 2023 15:24
comments
- on DSP clears Wolverine's motorcycle section without player input in c/games@lemmy.world · 4d ago
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on Marvel's Wolverine motorcycle section and quicktime events are getting the wrong kind of attention because "the game plays itself" and "you don't have to press anything" in c/technology@lemmy.world · 4d ago
Second this. Bought Indika Deluxe edition including Artbook and FLAC soundtrack DRM-free for less than that this week.
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on DSP clears Wolverine's motorcycle section without player input in c/games@lemmy.world · 4d ago
I don’t think that is rendered as one complete map, probably there is only a short buffer behind the MC.
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on uBlock Origin Is Giving Up the Fight to Keep Ads Off Facebook in c/technology@lemmy.world · 12 Aug 2026
Related, Zen Browser has tab routing built-in.
I am not a dev and mine are only guesses, but once you have assets and entities disappearing, and the action doesn’t make use of any shortcut strategy, isn’t it simpler to turn the whole thing in a scripted sequence of some kind, like a QTE sequence?
The encounters also seem to be very “episodic” in nature, so the moments in between could serve as loading/deloading moments.
And it would prevent people from turning around and making the necessary design more complex.