@cmhe@lemmy.world
member since 10 Jul 2023 09:13
comments
- on Happy Wheels is now available on Steam! in c/games@lemmy.world · 2d ago
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on Happy Wheels is now available on Steam! in c/games@lemmy.world · 2d ago
If you’re on a computer that can’t run a web browser in 2026 I’m out of words honestly.
You are moving the goal post here. Some people game on systems that don’t support modern browsers.
Also, Godot exported to the web would definitely run worse than a game made directly for the browser.
That depends on how the game was made. Godot exports to Wasm and WebGL, which is web assembly, and generally pretty fast. I don’t know anything about that game, but there are certainly worse ways to make games natively in the browser, which could be avoided by using a proper engine. Of course you can also write unoptimized games in Godot as well.
But a good native Godot export is certainly faster then a good web export of the same game made with web technology.
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on Happy Wheels is now available on Steam! in c/games@lemmy.world · 2d ago
Everything? A modern internet browser is pretty resource intensive. If the game was done with a proper multiplatform game engine, maybe in Godot, and was exported to Linux, Windows, Mac and to the browser, then it would probably have a better chance to run on more devices.
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on Open Source Printer coming before 2027 in c/opensource@lemmy.ml · 6d ago
Not Open Source hardware or firmware.
License is CC-NC-SA, which fails all formal definitions of Open Source.
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on Android users can't remove nude-scanning app as Google opens the feature to app developers in c/technology@lemmy.world · 27 Aug 2026
If you are rich and powerful, everything you do becomes legal. Because rich and powerful people are all trustworthy and would never do something for only their own interests.
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on AI agents aren’t legally responsible for any harm that they cause, experts say. So who is? in c/technology@lemmy.world · 13 Aug 2026
Usually sure, but as we see with drive assistants, getting more and more advanced, and potentially resist the control of the driver, then the manufacturer could become liable.
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on AI agents aren’t legally responsible for any harm that they cause, experts say. So who is? in c/technology@lemmy.world · 13 Aug 2026
Question is: Who is the person controlling the AI?
The one that allowed the agent to do stuff on its own?
The one that wrote the sandbox, that didn’t work?
The one that wrote the user prompt?
The one that wrote the system prompt?
The one that provides the tools to the AI agent to do stuff?
The one that hosts the model?
The one that fine-tuned or post trained the model?
The one that pretrained the model?
The people that provided the input data to the model?
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on Everyone's asking, 'Who's Json?', but nobody's asking, 'How's Json?' in c/programmer_humor@programming.dev · 12 Aug 2026
Json Carter
IDK, You made an assertion that modern web browsers run everywhere.
Well, any supporting links then for your assertion?
I just said that generally native Godot games run better then Browser games. While Wasm and WebGL exports are good, native acceleration and memory consumption is better (If you aren’t comparing apples with oranges). Because less layers. Just look at the minimal system requirements. For a native Godot export are 2GB, for web exports 4GB. Not sure if that includes the browser. And generally, everyone that has 4GB RAM, and wants to use modern browsers, I feel you. That is painful. Firefox say that they run on 512MB on Mac… but using a browser is more than just starting it…
OpenGL 3.3 is required for current native Godot, that is about 15 years ago, where people, even gamers, still bought 2 or 4GB devices.